


Fans will have plenty of time to try out the ever-growing plethora of mods available for Skyrim, considering that The Elder Scrolls 6 is still in its design phase. It is unfortunate that the overwhelming amount of mods required for the overhaul will make it difficult for fans who want to try it out for themselves. There is only one backstab animation for all kinds of melee weapons, because we dont know how to make a new killmove animation. 4.Improve some scripts to make it react faster. HeavyBurns attempt at turning Skyrim into Dark Souls is definitely a project to keep an eye on for those who are fans of both titles. 3.Add MCM option to change the backstab window and parry time. Unfortunately, the full reveal of Skyrim Souls has no release date as of yet, though a playthrough of the completed project will be uploaded to HeavyBurns’ YouTube channel when it’s ready. I included a plethora of skyrim dark souls combat, hud, weapons and animations mods to create the final product. Glad to see it receive some love in the midst of all the unwarranted hate it gets in this sub, which can be a big discouragement to talented mod developers.

Large-scale overhauls of the game are certainly not uncommon, with its dedicated community creating large mods that are essentially another game such as Enderal, and even the ongoing attempt at the recreation of Oblivion in Skyrim. The Dark Souls experience is the most fun I’ve ever had in Skyrim since 2011 it makes combat so refreshing, challenging and dynamic. Although not a modder himself, HeavyBurns has stated that the modding tools available for Skyrim have made combining a large number of mods much less troublesome.
